How to play
Launch the ball, then keep it in play with the two flippers. Pop bumpers and slingshots kick the ball around for points. Knock down all four yellow drop targets to start multiball; while two or more balls are in play every point counts double, and sinking a ball in the purple hole scores the jackpot. Light all three green top lanes to raise your end-of-ball bonus multiplier; the flippers shift which lanes are lit.
Outside multiball, the purple hole gives a random reward: points, a ball saver, a center post or fever energy. Fill the bar at the top for FEVER: triple points for 12 seconds. For 15 seconds after each launch, a drained ball comes straight back. You start with 3 balls and earn an extra ball at 1,000,000 points; each one after that takes more points.