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  • Puzzle
  • Free
  • Phone, tablet or computer

Jelly Quest

Swap jellies, charge 50 skills and blast the board. Duel real players from around the world and fight a world boss together with everyone. Every 5 levels a boss fights back turn by turn: block its blows, break its heavy hits and knock it out. Level up, climb the hero ranks, and collect titles, medals and certificates.

How to play

Swap two neighbouring jellies to line up three or more of the same kind. Line up four for a striped jelly that clears a whole row or column, an L or T shape for a wrapped jelly that explodes, and five for a rainbow bomb that clears every jelly of one colour. Four in a square make a little fish that swims off to pop the jelly you need most.

Swap two special jellies together for an even bigger blast. Every popped jelly fills your rainbow energy, which pays for skills. It saves up to three bars, so you can hold it for a big turn and fire several skills at once. Each skill also charges its own way first: popping jellies of one colour, playing moves, making special jellies, chaining, breaking obstacles or popping a lot in one move.

A charged skill you can afford glows; tap it to use it without spending a move. There are 50 skills: Rainbow cross, Double sweep, Big bang, Meteor shower, Magic, Ice breaker, Heal, Shield, Paint, Lightning, Time stop, Sweep, Fish school, Bomb rain, Whirlwind, Laser, Rainbow balls, Bullseye, Detonate, X blast, Square blast, Lucky star, Dye, Pinball, Halo blast, Thunder pillars, Life drain, Jelly rain, Supernova, Star burst, Earthquake, Thunderstorm, Black hole, Phoenix, Rainbow storm, Judgment, Frost nova, Comet, Chain lightning, Mirror, Tsunami, Dragon breath, Barrier, Crystal grid, Angel wings, Twin cast, Heroes unite, Dragon descends, Holy sword and Genesis.

Outside boss fights Heal gives moves, Shield makes your next 3 moves free and Time stop takes back your last move. Rainbow cross, Double sweep and Heal are free; buy the others in the shop with coins you win by playing on (new levels, new bosses, new tower floors, the daily challenge, the world boss and medals). Each level has a goal to finish within its moves: reach a score, collect jellies, clear the pink jelly squares, crack eggs by matching next to them, or bring the watermelons down to the bottom row.

Frozen jellies cannot be moved until you match them. Gift jellies with a pink bow drop in now and then: pop one to get a free special jelly or extra rainbow power. From level 41 slimes show up: they grow by one after every move that pops none of them, so match next to them before they take over the board. From level 51 some levels have time bombs: clear a bomb jelly before its number reaches zero and it blasts the jellies around it for you; if it runs out, you lose 3 moves.

Every 5th level is a boss fight, played in turns: the 10th of each world is one of the five big bosses, the 5th a mini boss, in eight colours. You have health instead of a move limit. Blue jellies raise your block, green ones heal you, and every other colour hits the boss, its weak colour for double. Above the boss you can see what it will do next and in how many turns: a hit, a heavy blow, or one of its skills (eggs, ice, shields, caramel, slime curses and thrown time bombs; later bosses also seal your skills or drain a colour).

Clear the marked jellies to stop a skill, and deal enough damage while it winds up a heavy blow to break it and leave it open for extra damage. At half and a quarter health it gets angrier and hits harder, and a fight that drags on makes it furious. Skills, and the special jellies they make, hit bosses for half, a little less each time you repeat one, and the blue and green jellies they pop give one point each.

Keep your health above 70% all fight for 3 stars and above 30% for 2: once a blow takes you lower, healing will not win that star back. If you run out of health you can get back up once with half. The first win over each big boss lets you pick one of three chests for 1 to 3 items. The Boss Tower is an endless climb with one boss per floor, a chest every 5 floors.

Tap any level you have reached on the map to replay it for 3 stars. The item bag holds five items, each up to a limit: the hammer smashes any jelly, the shuffle mixes the board, the energy bottle adds rainbow energy, the potion gives 5 moves (or half your health back against a boss) and the rainbow bomb turns a jelly into one.

You win them from 3-star clears, chests, daily tasks and medals; a reward for a full item becomes another one. Every game gives experience, even a try that fails, and each new level raises your health and attack with a big celebration. Bosses grow with you, so fights stay just as fair while the numbers keep getting bigger; tap your level on the main menu to see it and show it off.

Your title rises as you clear levels, there are 14 medals to collect, and every 100 levels earns a certificate. The family ranking compares everyone who plays on the same device, and the online rankings everyone who joins: level, this week, the monthly season (the top three win a season trophy), the daily challenge, and the Boss Tower floors and levels cleared since joining: everyone starts from zero.

Only your name and face are shown, and once a day you see your standings and how many places you moved. Every day brings a daily challenge: the same boss, rule of the day and six skills for everyone, and you can play it as often as you like: your best try of the day is ranked. Changing phones, or playing on a tablet or computer too?

Get a one-time code and type it on the other device: players in the rankings then share the same progress on all their devices. Out of moves? You can get 5 more once per try, and a level you keep losing gives you extra moves. Progress is saved automatically.

Controls

Phone: swipe a jelly toward its neighbour, or tap one and then the other. Tap the bag for your items; the hammer and the rainbow bomb then need a jelly. Glowing skills sit next to the Skills button: tap one to use it (aimed skills then need a cell), or tap Skills to see all of them and what they still need. Mouse: drag or click the same way.

Keyboard: arrow keys to move, Space or Enter to pick a jelly, then an arrow key to swap; H for the hammer; F for the skill menu, 1 to 3 for the glowing skills, Space or Enter to aim, and Esc to cancel. From the main menu, pick the level map, the Boss Tower, the daily challenge or your skills.